Gross, but fitting
That was truly, horribly disgusting!! Good job.
Well-done animation, and it made a great point when putting the team's actions in perspective of 9-11, especially on an important day like this. How can someone like OBL possibly expect any mercy from us, let alone from a SEAL?
Not a very ambitious project, of course, but if this is your second animation, you're on the right track. The cheap nature of the cartoon does not imply lack of talent; it implies lack of time and resources (a problem that virtually everyone seems to run into).
It's okay, but not great. Keep in mind, at NG you should aim for great!
The End? Not hardly
Great idea. But stick figure drawings have only limited appeal, so don't expect a perfect score.
You're right on about inspiring new content. Not just Camping but all of the so-called "left behind" folks who blew their life savings should appear in parody cartoons. Yet more proof that truth is stranger (and dumber) than fiction.
Speaking of games, what about a game where you have to defend the world from the zealots who failed to ascend on the 21st? Have you considered that?
Lmao! That's a funny idea for a game. however, the one im working on now has nothing to do with non-ascending Fanatics lol. But it's definitively considerable, I wouldn't be surprise if its no made yet :)
Dragon's Lair, anyone?
To be honest, I've had a lukewarm opinion of games that have 10,000 possible deaths for every one happy outcome. But if the humor is okay, and there is not an unreasonable amount of backtracking necessary, it's often entertaining just to find out every possible way the game lets you creatively kill yourself.
The game brings to mind Dragon's Lair and similar "decision" based games. It also reminds me of many of Sierra Online's earlier titles; those had a lot of deaths too. But much as those games pissed me off, this one didn't seem to have that effect.
Fire up your sardonic sense of humor and start stealing!
I've actually never played Dragon's Lair, but I can imagine what it's like. I'm glad this passed your judgement!
Jumping for Joy
Great puzzles! I knew from the original game that a sequel was in order. Nothing new except new levels in this game from the original "Jumping Box," but it's still great.
These levels are definitely harder than the original. But folks will enjoy the game even if they haven't played the original.
I wouldn't recommend a third level pack, though, unless there are more hazards, larger levels, etc. Have you given thought to making the box go on a side-scrolling-type adventure?
Couldn't figure it out, menu has problems
I've played point-and-click games before, and some were tough to figure out. This is one of them, and not in a good way, I'm afraid.
The menus and inventory are very delayed, they block important parts of the view, and I couldn't figure out how to close out of the sub-areas (I still can't). It might be possible to get into this game more, as some people have done, but at this rate, I'm not enjoying myself.
The graphics are decent, but the sound seems unfulfilling.
I want to give a higher rating to a game like this, but a lot more needs to be spelled out, and the UI needs a lot of work.
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